Thursday, August 19, 2021

WITCH CHOICE 6/WITCH SAGA 6 (DELIGHT GAMES)

This is the 6th chapter in the Witch Choice/Witch Saga series.

Choices which have been struck through indicate that either you die there or game over.

If you are looking for a preferred path to follow, I have highlighted those choices. It will help you to get the high score.

Achievements from the Witch Choice app.


Starting stats - Sanity: 5, Mana: 15, Cool: 0


Choice 1

1 Try to expel her now (Cool +1, Mana -2)
2 Convince her to possess another
3 Just observe her

Mana -2

Choice 2

1 Create a knife (Cool +1, Sanity -1, Mana -1)
2 Dig underneath the ground [Achievement: Pragmatic]
    2.1 Throw dirt at her (Sanity +1, Mana -1)
    2.2 Try to be stealthy (Sanity -1
3 Fly (Mana -1, Sanity -1)
4 Go see her (Cool +1, Sanity -1)
5 Stay where you are

Choice 3

1 Say 'I am possessed!' (Mana -3)
2 Talk to Thomas telepathically
3 Trip (Sanity +1, Cool +2, Mana -3)

Choice 4

1 Fight the tentacles (Mana -2)
2 Relax for now

Mana +1

Choice 5

1 Trip her (Mana -2, Sanity -2)
2 Engage her in conversation
    2.1 Who is she and what she wants?
    2.2 The mummies (Cool +2)
    2.3 The crown
 

Choice 6

1 Your magic is inadequate
2 You will interfere with an attack (Sanity -1)
3 Your companions are gullible (Cool +1, Sanity +1)
 

Choice 7

1 Slip her the wrong memory (Sanity -1, Mana -1) (redirected to other options)
2 Slip her the daydream (Sanity +1, Cool +2)
3 Keep your mind shut (Sanity +1, Cool +1, Mana -2)
 
Mana -1
 

Choice 8

1 Break free of tentacles (Mana -4)
2 Mess up her spell (Cool +2, Mana -4)
    2.1 Fight to free yourself (Mana -3)
    2.2 Bide your time 
3 Call out to Thomas
    3.1 Thomas! Beware bridge! (Cool +2, Mana -1)
        See below 2
    3.2 Thomas! Stop me! (Mana -1)
        See below 2
    3.3 Thomas! Save Uncle John! (Cool +1, Mana -1)
        See below 2
 
CHECKPOINT
 

Choice 9

1 Hide right now
2 Look for a better hiding place
    2.1 Wriggle back out
    2.2 Keep pushing to get in
3 Create your own hiding place (Cool +1, Mana -2)
 
Mana +1, Sanity +1
 

Choice 10

1 Listen carefully to the crown (Cool +2, Sanity -1, Mana -1)
2 Ignore it
 

Choice 11

1 Come out of the cave
2 Stay hidden
 

Choice 12

1 Spies for Heddy (Cool +1)
2 Another invading spirit
3 A lost memory
 

Choice 13

1 Create a light first (Mana -1; Mana -1)
2 Close opening in the dark
    2.1 Cover opening and create a light (Mana -1; Mana -1)
    2.2 Try to increase your night vision (Cool +1, Mana -1; Mana -1)
    2.3 Imagine it's closed (Cool +2, Mana -3)
3 Imagine it's closed (Cool +2, Mana -3)
 
Sanity +1, Mana +3
 
Mana -2
 

Choice 14

1 Go speak to Grendel (Cool +2)
2 Explore the club (Cool +1)
 

Choice 15

1 Give a little curtsy (Cool +1)
2 Kiss her hand (Cool +1, Sanity -2)
3 Hug her (Cool +1, Sanity -2)
4 Tell her she looks good
5 Ask her if she wants to dance (Cool +1, Sanity -1)
6 Say 'Hello, Grendel'
 

Choice 16

1 Tip the glass (Mana -1)
2 Trip him (Mana -1; Sanity -2)
3 Warn Grendel
4 Ask Grendel to leave (Sanity -2)
 

Choice 17

1 Remind her of her self-interest
2 Invite her to try dancing
3 Ask she not end your conversation
 

Choice 18

1 Attempt to visit Armaita (Mana -2; Sanity -2)
2 Attempt to visit Thomas (Sanity +1, Mana -2)
3 Return back
 
CHECKPOINT
 

Choice 19

1 Find the invader and attack (Cool +1, Mana -1; Sanity -1, Mana -2)
2 Shout out to Thomas (Cool +1)
 

Choice 20

1 Go to the surface (Cool +1)
2 Talk to Thomas (Cool +1, Sanity -2)
3 Try to make contact with Armaita (Cool +1, Sanity -2)
 

Choice 21

1 Chef's knife (Cool +2, Mana -1)
2 Sword (Mana -1)
3 Shotgun (Mana -1)
 
Mana +2
 

Choice 22

1 Fly (Cool +2)
2 Stay on the ground (Sanity +1)
 
Mana -1
 

Choice 23

1 Break her grip (Mana -1)
2 Ignore the choking and stab her (Cool +1)
 

Choice 24

1 Press your attack
2 Wait for her move (Mana -1, Sanity -1)
 

Choice 25

1 Transform your knife (Cool +2, Mana -1)
2 Fly (redirected to other options)
3 Use your strength (Cool +1, Mana -3)
 
Sanity -2
 

Choice 26

1 Do not believe in it (Mana -1, Sanity -1)
2 Stop your heart
3 Suck the poison out (Sanity -1, Mana -2) (redirected to other options)
 
 
 
 
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