Saturday, October 16, 2021

GHOST HUNTER: JJ JONES (DELIGHT GAMES)

This is the walkthrough for the children's book Ghost Hunter: JJ Jones by Delight Games.

If you are looking for a preferred path, I have highlighted those choices. It will help you to get the high score.

 

Starting stats - Life: 10, Cool: 0, Power: 10

 

Choice 1

1 Follow the stranger voice (Cool +1)
2 Turn and run
 

Choice 2

1 Pause the movie (Cool +1)
2 Ignore Maria (Cool -1)
3 Ask Maria to wait (Cool -1)
 

Choice 3

1 Play it cool. You're almost eleven! (Cool +1)
2 Search for the eyes
 

Choice 4

1 Check this out (Cool +1)
2 Grab him! (Cool -1)
3 Keep on sleeping (Cool +1)
 

Choice 5

1 Try to spin it with your mind (Cool +1)
2 Not now
 
Power -1
 

Choice 6

1 Yes, tell her (Cool +1)
2 Keep it a secret
 

Choice 7

1 Blow them out with your mind (Cool +1, Power -1)
2 Blow them out with your breath
 

Choice 8

1 Hug him (Cool -1)
2 Don't hug him (Cool +1)
 

Choice 9

1 Go for your weapons
2 Talk to Gramps (Life -1)
 

Choice 10

1 Use Telekinesis (Cool +1, Power -1)
2 Run through Gramps (Life -1)
 

Choice 11

1 Use the zapper (Life -1; Cool +1)
2 Use the yo-yo (Cool +1)
3 Talk to Gramps (Life -1, Cool -1) (redirected to other choices)
 

Choice 12

1 Politely ask Maria to leave (Cool -1)
2 Let Maria stay (Cool +1)
 

Choice 13

1 Tell her to please cut you some slack (Cool +1)
2 Don't say anything
 

Choice 14

1 Let Maria use her powers (Cool +1)
2 Use your powers to move them (Power -1, Cool -1)
3 Tell her to wait (Cool +2)
 

Choice 15

1 Walk right in (Life -1, Cool -1)
2 Check it out a little more (Cool +2)
3 Forget this, you are going home (Cool -1) (redirected to other options)
 

Choice 16

1 Pretend to call the police (Cool +1)
2 Have Maria use her powers
 

Choice 17

1 Use the zapper (Cool +1)
    1.1 Switch to using your yo-yo (Cool +1)
    1.2 Keep using the zapper (Life -1)
2 Use the yo-yo (Life -1)
 
Life -1
 

Choice 18

1 Have Maria heal you (Life +2)
2 Tell her to heal herself (Cool +1)
 

Choice 19

1 Charge and swing (Life -1)
2 Use your telekinesis (Cool +1, Power -1)
3 Try to remember the cat's name
    3.1 Whiskers (redirected to 1 and 2)
    3.2 Tiger (Cool +2)
    3.3 Sir-Meows-a-lot (redirected to 1 and 2)
 
Life -1
 

Choice 20

1 Use telekinesis (Power -1, Life -1)
2 Ask Maria (Cool +1, Power -1)
 

Choice 21

1 Zap the tiger (Cool +2)
2 Ask Maria what to do (Life -2)
 

Choice 22

1 Nothing
2 We're laughing at you (Cool -1)
3 At a knock-knock joke (Cool +1)
 
 
 
 
(ghost hunter jj jones walkthrough, delight games walkthrough, delight games guide)   

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