Thursday, December 9, 2021

WIZARD'S CHOICE 4

This is the walkthrough for the 4th chapter in the Wizard's Choice series by Delight Games.

If you are looking for a preferred path to follow, I have highlighted those choices. It will help you to get the high score.

Choices which have been struck through indicate that either the character dies there or game over.

Achievements from the Wizard's Choice app.


Starting stats - Life: 30, Mana: 19, Morale: 11

 

Choice 1

1 Fly down and enter (Mana -6, Life -8)
2 Fly down invisibly (Mana -6)
3 Wait (Morale -2, Mana -6)
 

Choice 2

1 Kill them (Life +8, Morale -3; Life -8)
2 Keep following
    2.1 Portal spell (Mana -2, Life -8; Life +6, Morale -1)
    2.2 Charm him (Mana -3)
    2.3 Drain him (Life +6, Morale -1)
 

Choice 3

1 Rely on your cloak (Mana -3)
2 Disguise yourself as a guard
 

Choice 4

1 Talk to a slave
2 Find someone else (Morale +1) [Achievement: Suave]
 

Choice 5

1 Nod and hurry along
    1.1 Sleep spell (Mana -4)
        1.1.1 Drain them to near death (Life +5, Morale -1)
        1.1.2 Stage their deaths (Morale -2; Morale -1)
    1.2 Use an illusion (Mana -3)
        1.2.1 A guard (Morale -2)
        1.2.2 A knight (Morale +1)
    1.3 Attack them now (Morale -3; Morale -1)
2 Initiate conversation (Morale +1)
    2.1 I wish to catch a glance of her
        See below 1
    2.2 We are old friends
        See below 1
    2.3 I have a message for her (Morale +2)
    2.4 I am to guard her
        See below 1
 

Choice 6

1 Convince her to help you (Life -8)
2 Cast a charm on her (Mana -4, Life -10) 
3 Make her a vampire
 
Life +5, Morale -3
 

Choice 7

1 Call for Mallezus
2 Call for another demon (Life -6)
 

Choice 8

1 Suppress Thantos (Morale -2, Life -6)
2 Allow Thantos control (Morale -3) [Achievement: Breaking Bad]
 

Choice 9

1 Attack (Morale -2; Morale -1, Life -5)
2 Cast sleep (Morale +1, Mana -4)
    2.1 Knock and make something up
        2.1.1 Rely on wit (Morale +1)
        2.1.2 Charm spell (Morale +1, Mana -3)
    2.2 Drain them (Life +10, Morale -3) (redirected to 2.1 and 2.4)
    2.3 Feed, but do not kill (Life +5, Morale -1) (redirected to 2.1 and 2.4)
    2.4 Sneak into room (Morale -1, Mana -2, Life -5)
3 Cast charm on one (Mana -3)
    See below 2
4 Talk your way out of it
    4.1 Attack guards (Morale -3; Morale -1, Life -5)
    4.2 Cast sleep (Mana -4, Life -8)
        See below 2
 
Mana +3, Life +3
 

Choice 10

1 Lightning bolt (Morale +2, Mana -4, Life -5)
2 Firebolt (Mana -2, Life -5)
3 Do not attack [Achievement: Nice deduction]
 

Choice 11

1 Insist he leave (Morale +3)
2 Tolerate him for now (Morale +1)
 
CHECKPOINT
 
Mana +4, Life +6
 

Choice 12

1 Take shelter in the water mill
    1.1 Attack
        1.1.1 Sleep spell (Mana -4, Life -12)
            1.1.1.1 Just finish them
            1.1.1.2 Feed on them (Life +12, Morale -2)
        1.1.2 Lightning bolt spell (Mana -4, Life -8)
            1.1.2.1 Just finish him
            1.1.2.2 Feed on him (Life +6, Morale -1)
        1.1.3 Straight attack (Life -20)
    1.2 Wait
    1.3 Distraction illusion (Mana -3)
        1.3.1 Stay on the ground
        1.3.2 Make it fly (Morale +2)
2 Set up an ambush here
    2.1 Hide in tree (Life -4)
        2.1.1 Start pulling them into the water
            2.1.1.1 Push them in (Life -4)
                2.1.1.1.1 Feed in him (Life +6, Morale -2)
                2.1.1.1.2 Kill him quietly
                2.1.1.1.3 Subdue him and rescue others
                    See below 2.1.2
            2.1.1.2 Gout of fire (Life -3, Mana -4)
        2.1.2 Surface with sleep spell (Mana -4; Life -8)
            2.1.2.1 Feed on them both (Life +12, Morale -3)
            2.1.2.2 Question them (redirected to other options)
            2.1.2.3 Kill them both quickly
        2.1.3 Surface with flamefan (Mana -4, Life -4)
            2.1.3.1 Feed on him (Life +6, Morale -2)
            2.1.3.2 Kill him quickly
    2.2 Hide underground (Life -8)
        See below 2.1
    2.3 Submerge in water
        See below 2.1
 
Mana +2, Life +2
 

Choice 13 

1 Go together (Morale -2)
2 Only one of you
 

Choice 14

1 Crawl toward the tower (Morale -1)
2 Attack the imp (Morale +1, Life -5)
3 Continue to walk
 

Choice 15

1 Beg (Life -8)
2 Flatter her
    2.1 Her appearance
        2.1.1 General gushing about her beauty (Life -8)
        2.1.2 Specific to her figure (Morale +1)
    2.2 Her power (Life -8)
3 Blackmail her now
4 Cast charm on her (Life -8)
 
Life -6
 

Choice 16

1 Clarify your threat
2 Lightning bolt her (Life -10)
3 Apologize (Morale -1, Life -2)
4 Cast an illusion (Morale +1, Mana -3)
 

Choice 17

1 Break free and run (Life -4)
2 Attack with fire (Morale +2, Mana -4, Life -12)
3 Go with them
 

Choice 18

1 For passion
2 For knowledge (Life -5)
3 I'd rather leave (Life -5)
4 Don't know, I was dragged here! (Life -5)
 

Choice 19

1 Run for Narissa (Life -4)
2 Let things take their course
3 Convince them to take you to her
 

Choice 20

1 Take Narissa by the hand (Life -8)
2 Play along with the demons (Morale -2, Life -8)
3 Try to get Narissa's help (Morale +2)
 

Choice 21

1 Urge Narissa to escape now
2 Follow Narissa (Morale +2, Life -7)
 

Choice 22

1 Use an illusion (Mana -1)
    1.1 Flee
    1.2 Try to meet with Narissa (Life -4)
        1.2.1 Use feather fall (Mana -1)
        1.2.2 Prepare to fight (Life -8)
2 Describe where you are
    See below 1
3 Do not tell her (Morale +3)
    3.1 Prepare to fight (Life -3)
        3.1.1 Use feather fall (Mana -1)
        3.1.2 Don't have the mana (Life -9)
    3.2 Retreat
    3.3 Give her loving embrace (Morale +1, Life -3)
        See below 3.1
 
CHECKPOINT
 

Choice 23

1 Sleep under the mud
2 Find a thick bush
3 Move on and search (Life -8)
4 Turn back
    4.1 Attack (Life -10; Life +8)
    4.2 Cast sleep (Mana -4; Life +8)
 
Mana +3, Life +3
 

Choice 24

1 Attack
    1.1 Cast sleep (Mana -4, Life -10; Life +14)
    1.2 Straight attack (Life -14; Life +8)
2 Move on
3 Wait and watch
    3.1 Straight attack (Life -8; Life +8)
    3.2 Use an illusion (Morale +1, Mana -3, Life -3; Life +8)
    3.3 Firebolt one sentry (Mana -2, Life -8; Life +8)
    3.4 Sleep (Mana -4; Life +14) 
 

Choice 25

1 Jump spell (Mana -1, Life -2)
2 Firefan them (Mana -4, Life -14)
3 Fight (Life -10)
 

Choice 26

1 Help Narissa [Achievement: Best Friends Forever!]
2 Leap out of ruins
3 Fight your way out of ruins
 

Choice 27

1 Lightning bolt (Morale +2, Mana -4)
    1.1 Fight your way to her (Life -8)
    1.2 Lightning bolt again (Morale +2, Mana -4)
    1.3 Leaps (Mana -2, Life -4)
2 Leaps (Morale +6, Mana -2, Life -8)
3 Fight your way to her (Life -12)
 
 
 
 
(wizard's choice 4 walkthrough, wizard's choice achievement guide, delight games walkthrough)

2 comments:

  1. Hello, PG! Further adjustments underway. This chapter's a bit tricky but numerically laying out all choices allows for better scoring. Changes are to: 2>2.2 in Choice 2, 1 in Choice 8, 1 in Choice 10, 2 in Choice 14, 1 in Choice 16, 2 in Choice 17, 2 in Choice 21, 3>3.3>3.1.1 in Choice 22 and 2 in Choice 27. Such amazing guides...

    ReplyDelete
    Replies
    1. Sup. This one looks fairly simple to manipulate in terms of raising the score.

      Delete