Saturday, March 26, 2022

ZOMBIE HIGH 9

This is the walkthrough for the 9th chapter in the Zombie High series by Delight Games.

If you are looking for a preferred path to follow, I have highlighted those choices. It will help you to get the high score.

Choices which have been struck through indicate that either the character dies there or game over.

Achievements from the Zombie High app.

 

Starting stats - Life: 6, Cool: 0, Humanity: 0

 

Choice 1

1 Run along the sidewalks (Cool +1, Humanity +1; Life -3)
    1.1 Take cover (Life -3)
    1.2 Keep running (Cool +1, Humanity +1)
    1.3 Use alleys (Cool +1)
2 Use the sewer (Cool +1)
    2.1 Continue in the sewer (Life -3)
    2.2 Go up now
3 Hide (Life -3)
 
Life +2
   

Choice 2

1 Confide in Sven (Cool +1, Humanity +1)
    1.1 Confront Jugs
    1.2 Question people (Cool -1)
    1.3 Stakeout the radio (Cool +1)
2 Accuse Sven (Cool -1)
    See below 1
3 Investigate on your own
    3.1 Sven
        See below 1
    3.2 Jugs (Cool +1; Cool +1)
    3.3 Meow (Cool +1)
    3.4 Headshot (Cool +1)
    3.5 Dr. Marconi (Cool +1; Cool +1)
 

Choice 3

1 Shoot her (Life -2)
2 Follow her (Life -3)
3 Continue the argument (Cool +1)
 
Life +2
  

Choice 4

1 Go for the car
2 Evacuate on foot (Cool -1)
3 Inject everyone with the cure (Cool -2)
4 Check your defenses (Cool +1)
 

Choice 5

1 Shoot Bennett (Cool +1, Life -2)
2 Go for the hallway (Cool +1, Humanity +1)
3 Parlay with Bennett (Life -4)
 

Choice 6

1 Rush Bennett (Life -5)
2 Retreat
3 Sit tight (Life -2)
 

Choice 7

1 Use the other stairway (Life -3)
2 Go after Bennett (Cool +1)
    2.1 Throw the cocktail now (Cool +1, Life -1)
        2.1.1 Use the car (Cool +1)
        2.1.2 Stay on foot (Cool -1, Life -3)
    2.2 Try to get a better shot (Life -4)
        See below 2.1
 
CHECKPOINT
 

Choice 8

1 Stay in this configuration (Cool +1)
2 Spread out (Life -3)
3 Scatter (Life -3; Life -2)
 
Life +1
  

Choice 9

1 Stay here with Dr. Marconi for now (Humanity +1, Cool -1)
2 Leave her for now (Cool +1)
 

Choice 10

1 Go for the rifle (Cool +1, Life -2)
2 Distract the helicopter (Humanity +2, Life -3)
3 Go after Ava (Cool +2, Life -1)
 

Choice 11

1 Blackberry bushes (Cool -1)
2 Under the pickup truck
 
Life +1
  

Choice 12

1 Escape with Ava (Life -2)
2 Hunt the soldiers
3 Stay put (Cool +1)
    3.1 Leave for the hotel (Humanity +1; Cool -1, Life -2)
    3.2 Stay for a while (Cool +1)
        3.2.1 A true story about Zeta High
            See below 3.2.2
        3.2.2 A made-up story about ducks (Cool +1)
            3.2.2.1 Side eyes (Cool +1, Humanity +1; Life +2)
            3.2.2.2 Princess (Life +2)
            3.2.2.3 Duchess (Humanity +1; Life +2)
 
 
Life +2
  

Choice 13

1 Let her run
2 Carry her
 

Choice 14

1 Take out the VM climbing in (Life -3)
2 Join Headshot (Cool +1)
 

Choice 15

1 Destroy Meow (Life -2) (redirected to other options)
2 Tackle Meow (Cool +1, Humanity +1, Life -1)
3 Let Sven try his plan (Cool +1)
 
CHECKPOINT
 
Life +2
 

Choice 16

1 Give Meow the cure (Humanity +1; Humanity +1, Life -3)
2 Say you'll come back for her (Cool +1) (redirected to other options)
3 Plan to destroy Meow (Humanity -1)
    3.1 Ask Sven for icepick (Cool -1)
    3.2 Attempt to pickpocket him (Cool +1)
 

Choice 17

1 Leave now (Cool +1)
2 Wait until morning
 

Choice 18

1 Go through the fiery ruins (Cool +2, Life -2)
2 Try Sven's sheet idea (Cool +1)
 

Choice 19

1 Go for the nearby sewer manhole (Cool -1)
2 Use the alley to get further away
 

Choice 20

1 Let Marconi set up an ambush (Humanity -1)
2 You set up an ambush (Humanity +1)
    2.1 Shoot him (Life -1)
    2.2 Tell him to freeze
3 You and Marconi set up an ambush (Cool -1)
4 Stick together
 
Life +1
 

Choice 21

1 Use Ava as a shield (Humanity -1; Life -3)
2 Douse the lights (Cool +1; Life -1)
3 Run (Life -3)
 

Choice 22

1 Set up an ambush for Bennett
    1.1 Allow Headshot to signal (Cool +2)
    1.2 Concentrate on ambushing
2 Ask Marconi to swim for the dinghy (Cool -1)
3 Ask Headhsot to signal (Cool +2




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